Wednesday, July 30, 2008

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Logo Font & Lettering Bible

Up until about the mid-1960s—the dividing line between the crew-cut conformist age and the new age of inquiry—the majority of logos and display headlines in magazines and ads were hand lettered with brush or pen. The changeover to a preference for type over lettering undoubtedly had something to do with the emergence of huge photolettering type catalogs by that time. But even Photo-Lettering, Inc., maintained an active studio of hand let-terers to tweak fonts for custom jobs.

As late as 1989, some agency hired me to hand letter three words for a newspaper circular ad. I thought they were nuts, since the style they specified was almost identical to an existing font. But they didn't want type, they wanted unique, custom lettering exclusively theirs.

The tradition lives on today in the upper echelons of publication design. You might look at a logo and say, "But it's just Helvetica." No,

it's $20,000 worth of hand-lettered Helvetica with a slight upturn added to the crossbar of the lowercase e that justified the expenditure and gladdened the heart of some CEO.

To this day, despite the computer revolution that has loosed the font industry from its pig-iron age moorings, type has yet to match the limitlessness and flexibility of letters drawn by hand where each letter shape can be nipped and tucked to accommodate the surrounding ones and every word or phrase can benefit from the designer's maximal interpretation.

Because of the continuing glut of computer fonts—the greater percentage of which are embarrassingly amateurish—the idea of custom lettering has lately been discarded along with the 1.5MB floppy disk. This is fine for the many and for those who don't mind using OPF (other people's fonts) as the basis of their logos. After all, the amazing number of fonts now in existence, and the hundreds more that shall emerge between the time of this writing and its publication, might be said to provide a measure of exclusivity to our work since most people will never even be able to identify the fonts we use.

But if you are designing an exclusive logo for a company or a magazine masthead, would you really want to use a font that anybody can purchase for a few bucks or download for free?

Certainly, the owners of font foundries, myself included, hope designers will continue to buy our fonts for making logos. However, in my other job, as a book writer, I'm the embodiment of the noble Chinese saying: "The extract of the indigo plant is bluer than the plant

itself," which means, May the student surpass the teacher. Of course, I hope you don't surpass me, because I need to earn a living, too,

DESIGNERS DO IT WITH STYLE

The difference between a designer and an actual artist is, a designer can indicate preferences and arrange preexisting graphic elements but cannot draw well enough to bring his best visions to fruition by his own hand. A designer's inability to draw may also unconsciously limit his ability to conceptualize.

Of course, lots of designers create incredible pieces that make us all go, "Wow!" and want to copy them. And since the end result is all that matters, who cares if assistants do our creative grunt work? The trendsetting designer Herb Lubalin had letterers such as Tony DiSpigna and Tom Carnase to bring his wonderful conceptions to fruition. Seymour Chwast, on the other hand, despite the many designers he's employed, has always kept his hand, literally, in the work he produces.

"Today's designers," says letterer Gerard Huerta, "are assemblers of stock images and fonts. They learn how to assemble from source books and put it all together, and they never have to hire a photographer or illustrator, because it's just a matter of assembling ready made pieces."

It wasn't always this way. Many of the art directors of old who hired the Norman Rockwells and EG. Coopers of those times had prodigious drawing and lettering skills. But standards have fallen. Few of us today can design, draw and letter the way guys like Will Dwiggins, Walter Dorwin Teague, Clarence P. Hornung and C.B. Falls did. (See "Letterers Who Draw" on page 102.)

Throughout this book, I will try to create that breakthrough for you, from being a designer who specs type and pushes it around, to one who creates type and then pushes it around.

You, too, can be like Frank Lloyd Wright, who wrote, "Were architecture bricks, my hands were in the mud of which bricks were made."

I will attempt to do this merely by convincing you that you can do it—you've just been afraid to try. Another reason you've relied on OPF is that nobody ever told you the little secret that I was privileged to have revealed to me by the late, legendary cartoonist Wally Wood: "Never draw what you can copy; never copy what you can trace; never trace what you can photostat and paste down." Nowadays, we'd say, "Never trace what you can scan into Adobe Photoshop." And there you have it; the secret to becoming the logo designer you've always wanted to be is: "Research."

THE PURPOSE OF THIS BOOK

wrote this book to enable you to expand your creativity and end your reliance upon the logos and fonts of other designers to become a logo and font designer yourself. Of course, there's nothing wrong with using OPF, especially if you like them. I do it myself—constantly, as we all do at times—but won't you feel proud when you can point to a logo or font and say, "Look, Ma, I drew that...6y hand!"

At this point I should define the terms hand-drawn or hand-lettered not just as letters we create with drawing tools on paper, but also letters we create on computer, because the hand still guides the digital tablet, mouse or trackball.

Download
http://rapidshare.com/files/133261910/Logo_Font___Lettering_Bible_150dpi.pdf
or
http://tinyurl.com/646cuw

Bonus Design Books

Graphic Design Logo Lounge
http://rapidshare.com/files/133210599/_graphic_design__Logo_Lounge_2.pdf

New Riders Designing With Web Standards
http://rapidshare.com/files/133217646/New.Riders.Designing.With.Web.Standards_-_Zeldman.pdf

Rotovision Digital Color
http://rapidshare.com/files/133280882/Rotovision.Digital.Color.And.Type.Apr.2002.from.GFXworld.org.part2.rar

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Fashion Illustrator


WHO IS THIS BOOK FOR?

For the purpose of this book the term "fashion illustration" is broad. It covers a wide range of artwork created by fashion designers and fashion illustrators. Under ihc umbrella of fashion Illustration, this book focuses on the fundamentals of fashion drawing and presentation throughout the design process. As the fashion-design student must present fashion ideas to gain employment on graduation, Fashion Illustrator explores the skills required to create an effective portfolio. Imaginative research directions are revealed, as well as how to illustrate fashion ideas, how to represent garments technically and how to compile mood boards.

While Fashion Illustrator provides a valuable knowledge base for the fashion designer, many successful designers only design clothes. It is common for such designers to employ fashion illustrators to present their collections and promote their labels. The fashion-illustration Student's portfolio will therefore be geared towards advertising and promotion. A flexible approach is required for working to briefs from a variety of clients, so Fashion Illustrator reveals how to experiment effectively with colour, how to use art materials and equipment, and how to select the appropriate artistic style, character and media for a particular client.

Whether you want to be a fashion designer or a Fashion illustrator, the mosl Important skill to master is drawing the human figure. Fashion Illustrator dedicates a practical chapter to the figure that should be referred to regularly throughout your studies,

Covering the broad area of fashion illustration and presentation, this book will prove invaluable for both fashion-design and Fashion-illustration students. Many books aim to teach the skills required to illustrate fashion, and these manuals are displayed alongside showcase books featuring edited collections of illustrators' promotional fashion artwork. These categories have traditionally been separate, but Fashion Illustrator combines a how-to approach with a visual overview of historical and contemporary fashion illustration. By explaining the fundamentals of fashion illustration and presentation, and bringing this rewarding creative process to life with rich detail, Fashion Illustrator serves as a valuable resource and teaching aid. II is useful for anyone with an interest in fashion, design and illustration.

WHAT IS IN THE BOOK?

Enriched by case studies, example illustrations, practical exercises and lips, Fashion Illustrator covers all aspects of fashion illustration and presentation. II explores how artists find inspiration in the world around them, and how they use this inspiration in the creation of their work. Fashion Illustrator encourages readers to challenge themselves by experimenting with varied media such as collage, different drawing tools, digital enhancement and embroidery. Through this exploration, an understanding ol die figure and experimentation with different illustrative styles,

the reader will learn how to present the clothed human form artistically. Examining the work of both past- and present-day Fashion illustrators encourages students to gain the confidence and skills to push the boundaries of their own work, in depth discussions with leading contemporary fashion illustrators provide insights that inspire students to think beyond graduation to a career in fashion illustration or design.

The content of Fashion Illustratoris presented in an easily accessible format with each colour-coded chapter broken down logically into subheadings. Each i hapler can be read in isolation and [lie book can be read in any order so dial die leader can dip in and oui in focus on current concerns.

(Chapter One, "Inspiration", explores the things that inspire the creative mind,
how to find rewarding ideas, understand visual expression and produce innovative fashion illustrations, sketchbooks and artwork.The chapter begins by discussing the importance of looking for sources of inspiration from which lo develop ideas. Willi ibis in mind, the reader is encouraged to look ai die world with fresh interest. Inspiration for fashion illustration can be found through travel. music, television, film, museum and gallery visits—even product packaging. The varied processes lor capturing ideas and investigating themes on paper are also explained to help the budding fashion illustrator tackle the daunting blank page.

Compiling ideas in a sketchbook is also an essential part of both a designer's and an Illustrator's development, Practical advice is given on completing useful sketchbooks that provide a source of rewarding inspiration.

Chapter Two, "The Figure", focuses on basic drawing skills, providing a solid understanding of anatomy and the physical structure of the human form. Through a series of observational exercises the reader learns to draw the nude and clothed figure from life and photographs, understand correel proportions and draw features of l he body accurately. The use of a template and the effective exaggeration of the proportions of a fashion figure are also explained clearly.
Chapter Three, "Artistic Techniques", gives a technical overview of how to use ail equipment and materials, experiment with colour and render various fabrics. This guidance is visually enriched by a series of informative sketches and relevant fashion illustrations.

Chapter Four, "Presentation for Fashion Design", reveals how fashion illustration is used in the design industry. It explores the process of producing design roughs lo build fashion ranges, It also explains the purpose of specification drawings, flats and mood boards, and their significance in a fashion designer's portfolio.

Chapter Five, "Historical and Contemporary Fashion Illustration", describes the social journey of fashion illustration over the last 100 years. The illustrative styles of the twentieth century's most influential illustrators are discussed by decade. Illustrators ol today inevitably look to the past for inspiration and this section also features work that demonstrates this synthesis of past styles and modern techniques. The second part of the chapter showcases work by 36 leading International fashion illustrators from 14 countries. Each illustrator defines his or her work and career by answering a series of interview-stylo questions. All offer interesting advice and inspiration to students who are thinking of following similar paths.

Chapter Six, "Tutorials" explains how the illustrative styles indentified in the previous chapter can be realized through a series of step-by-step tutorials. This chapter encourages the reader to build fashion illustrations in stages, experimenting with new techniques.The tutorials focus on collage, embroidery, traditional painting and drawing methods, and digital manipulation.

Finally Chapter Seven, "The Future: Guidance", takes the reader through the final part of the fashion illustration journey by outlining effective portfolio presentation techniques. There is also instruction on self-presentation, interview techniques, applying for further education and embracing a career in fashion illustration. The role of the illustration agent is clearly described and other industry specialists speak exclusively about their fashion-illustration careers. David Dovvnlon oilers advice on capturing the magic of couture shows with pen and ink. Lysiane de Hoyere of Promostyl describes the role of the fashion illustrator in publications forecasting future trends, and Jeffrey Fulvimari describes how his doe-eyed girls have wooed Madonna and are taking the fashion world by storm, and we see examples of his highly successful commercial product packaging.

Download
http://rapidshare.com/files/133248639/Fashion_Illustrator_150dpi.pdf
or
http://tinyurl.com/57y4nz

Bonus Design Books

Letter Head Logo design
http://rapidshare.com/files/133109200/_Rockport__Letterhead___Logo_Design_4.pdf

Logolounge 2000 International Identities by Leading Designers
http://rapidshare.com/files/133232909/Rockport_-_Logolounge._2000_International_Identities_by_Leading_Designers.pdf

Logos Making a Strong Mark 150 Strategies for Logos That Last 2004
http://rapidshare.com/files/133269100/Rockport_.Logos_-_Making_a_Strong_Mark_-_150_Strategies_for_Logos_That_Last._2004.ISBN1592530788_.pd

The Best of Newspaper Design
http://rapidshare.com/files/133271663/Rockport_-_The_Best_of_Newspaper_Design_-_25th_edition.pdf

Publishers Best of Brochure Design
http://rapidshare.com/files/133277137/Rockport.Publishers.Best.of.Brochure.Design.8.pdf


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Adobe Photoshop CS3 For Photo Graphers


When I fi rst started using Photoshop, it was a much simpler program to get to grips with compared to what we see today. Adobe Photoshop CS3 has evolved to provide photographers with all the tools they need, and my aim is to provide you with a working photographer’s perspective of what Photoshop CS3 can do and how you can make the most effective use of the program.

One of the main selling points of this book is that I work mostly as a professional studio photographer, running a busy photographic business close to the heart of London. On the days when I am not shooting or working on a production I use that time to study Photoshop, write articles and present seminars. And maybe that is one of the reasons why this series of Photoshop books has become so successful, because like you, I too had to learn all this stuff from scratch! I make no grandiose claims to have written the best book ever on the subject. I simply write from personal experience and aim to offer a detailed and comprehensive manual on the subject of digital photography and Photoshop, written by somebody who has fi rst-hand professional experience and a close involvement with the people in San Jose who make the Adobe Photoshop program.

This book was initially aimed at intermediate to advanced users who, as the title suggests, were photographers. But it soon became apparent that all sorts of people were enjoying the book. Over the years I have adapted the content to satisfy the requirements of a broad readership. I still provide good solid professional-level advice, but at the same time I try not to assume too much prior knowledge, and ensure that everything is explained as clearly and simply as possible.
This latest edition has been thoroughly revised to ensure that you are provided with an updated account of everything that is new in Photoshop CS3. As the program

has evolved over the years, the book content has had to undergo regular changes in order to refl ect the new ways of working. The techniques shown here are based on the knowledge I have gained from working alongside some of the greatest Photoshop experts in the industry – people such as Jeff Schewe and the late Bruce Fraser, who I have regarded as true Photoshop masters. And I’ve drawn on this information to provide you with the latest thinking of how to use Photoshop to its full advantage. So rather than me just tell you ‘this is what you should do, because that’s the way I do it’, you will fi nd frequent references to how the program works. And these discussions are often accompanied by diagrams that will help improve your understanding of the Photoshop CS3 program.

Download
Part 1
http://rapidshare.com/files/133065854/Martin_Evening__CS3_Pt.fotografi.part1.rar
Part2
http://rapidshare.com/files/133051994/Martin_Evening__CS3_Pt.fotografi.part2.rar

or
http://tinyurl.com/5wbuvd
http://tinyurl.com/6adlv9

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Mastering Photoshop CS3.for.Print.Design.and.Production


For a long time now, Photoshop has reigned as the premier image-editing application for print designers and production artists. In fact, those of us in the print and publishing fields have become so dependent on Photoshop that it’s hard to imagine life without it. In the early days of Photoshop, it was considered primarily a tool for graphic designers (ah… the good old days). But with the advent of digital photography, and the development of web and multimedia design, Photoshop’s demographic has widened considerably over the years. Nowadays, Photoshop is used not only by print designers, but also by web and multimedia designers, digital photographers, videographers, and professionals in fields from medicine to law enforcement. Our old friend Photoshop sure has come a long way.

So where does that leave print designers? Are we not important anymore? Has Photoshop turned its back on us in favor of other forms of digital media? Well, judging by the change in Photoshop training over the years, you might think so. I can remember a time not so long ago when every Photoshop book on the Barnes & Noble shelf was for print designers (sigh). Now it’s hard to even find one Photoshop book that was written specifically for you, the print designer.

That’s where this book comes into play. I haven’t forgotten about you, because I’m one of you. And despite evidence to the contrary, Photoshop hasn’t forgotten about you either. In fact, Photoshop CS3 contains a multitude of new features and improvements that can greatly enhance your print production workflow, including a new Curves dialog box, a new Black And White adjustment feature, and editable filters known as smart filters (just to name a few).

This book focuses solely on the various Photoshop features that are used on a daily basis in print design and production. Unlike other Photoshop books that attempt to reach every available demographic (which is virtually impossible anymore, considering the depth of the application), this book was written for you and you alone. I purposely did not include a web design chapter or any digital photography tips. My intent was for this book to become your print design companion. The chapters within should serve as a reliable resource that you can refer to again and again for answers to all your print design questions—and you won’t have to wade through pages and pages of unrelated (and unwanted) material. My hopes are that you will come to rely on this resource almost as much as you do on Photoshop.

Who Should Read This Book

As the title implies, this book is intended for designers seeking to master their print graphic editing skills and expand their knowledge of what is required for high-resolution output. These designers fall into three basic groups:

Mid-level print designers who have experience with Photoshop, but have not yet seriously explored the application’s full capabilities.

What Is Covered in This Book

Mastering Photoshop CS3 for Print Design and Production is organized to provide you with easy answers to all your image-editing print design questions. Here is a brief description of what each chapter covers:

Chapter 1: Getting Started shows you how to set up your preferences, arrange your workspace, and choose the proper color settings for print design and production. This chapter also includes a “What’s New in CS3” section as well as a refresher on image resolution for print.

Chapter 2: Making Good Selections explores all of the Photoshop selection tools, making it much easier for you to identify which ones are best to use for the selection task at hand.

* Experienced designers who are looking to expand their knowledge of Photoshop and improve their workflow. These readers can expect to be quite familiar with the concepts covered in this book, and the chapter lessons can provide them with new ways to work in a fast-paced production environment.

* Highly motivated students who might be new to both Photoshop and the field of print design and production. These are the people who will be picking the bones of this book. The intent is to supply these readers with all they need to use Photoshop efficiently for print design and production.

There are several ways you can use this book. The most straightforward (and demanding) is to start at the beginning and follow all the steps to mastering Photoshop CS3 for print design and production. Alternatively, you can skip around from chapter to chapter and follow only the steps for the individual chapters. For this, I have included project files on the accompanying CD, where you can find the appropriate image files for the lessons in each chapter and work through the steps.

Chapter 3: Working with Brushes explains how to use Photoshop’s brushes, brush presets, and the detailed brush engine in a typical day-to-day print/production environment.

Chapter 4: Working with Color shows you how to “take control” of your color by explaining how to select, replace, and enhance color in your images. This chapter also shows you how to add color to grayscale images, or—if your design calls for it—how to remove color from your images and work exclusively in black-and-white.

Chapter 5: Tonal and Color Corrections sets you on the right path and shows you the best tools and methods to use for making tonal and color corrections to print images in Photoshop CS3.

Chapter 6: Retouching and Enhancing for Print explains how to apply local retouching adjustments with final print output in mind, including the covering up or removal of elements in an image, or the more subtle alteration or de-emphasizing of specific image areas.

Chapter 7: Combining Image Layers shows you how to use layer opacity controls, layer blend modes, layer masks, and clipping masks to create collage graphics for print materials.

Chapter 8: Layer Styles and Filter Effects explores how to use styles and filters (including the new “smart” filters) to add some creative flair to your print images.

Chapter 9: Reducing Noise and Sharpening explains how to mitigate or mute unwanted noise, and use sharpening to enhance any patterns, fabrics, or edges present in an image.

Chapter 10: Editing in Camera Raw shows you how to make the most out of editing RAW, TIFF, and JPEG files with the Camera Raw plug-in.

Chapter 11: CS3 Integration takes a look at the various ways that Photoshop can work with the other applications in the Creative Suite 3.

Chapter 12: Automation shows you how to breeze through the grunt work quickly by applying recorded actions and automate commands.

Chapter 13: Saving, Printing, and Output defines print-friendly file formats, such as TIFF, EPS, PSD, and PDF. This chapter also shows you how to print directly from Photoshop to a proofing device or photo-quality ink-jet printer.

Download
http://rapidshare.com/files/133031988/Mastering_Ph.CS3.for.Print.Design.and.Production.Jul.2007.pdf

or
http://tinyurl.com/5wlys3

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Adobe Photoshop Cs2 Studio Techniques - Ben Willmore

If you're ready to go from blindly following step-by-step instructions to "Aha, I finally GET Photoshop!" this is the place to start. In these pages, world renowned Photoshop instructor and best-selling author Ben Willmore writes in his signature style–intuitive, crystal clear, and in-depth–helping you gain the deep understanding needed to master Photoshop's most essential features. Complex concepts like Curves and Channels are broken down into easy to digest metaphors and descriptions, and features new to Photoshop CS2–such as Bridge, Smart Objects, the revamped Layers Palette and Camera Raw dialog box, as well as the awesome new Warping and Vanishing Point features–are all covered in the depth they deserve, making it possible to quickly adapt them into your daily workflow. Whether you're a photographer, designer, production artist or hobbyist, the knowledge you gain in this book can dramatically change the way you think about Photoshop.

Download
http://rapidshare.com/files/132959787/Adobe_Photoshop_Cs2_Studio_Techniques_-_Ben_Willmore.chm

or
http://tinyurl.com/5gbhqf


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Photoshop CS for Restoration and Retouching - Katrin Eismann

Photoshop CS for Restoration and Retouching

Practicing and improving your imaging skills is an ongoing process and just as we better our restoration and retouching techniques Adobe Systems is also constantly refining and improving Photoshop. With each new release of Photoshop people wonder, “do I really need to upgrade?” or “I just figured out how to do something and now the software is being changed again”. That frustration is understandable, as we prefer to work with the known, but the release of Photoshop CS will make your restoration and retouching work better and more efficient. The following chapter addresses the most important features in Photoshop CS so you can get back to work without missing a single mouse click.

· Preferences, Automation, and Keyboard Shortcuts
· Viewing and Organizing Files
· Improved Camera RAW
· Working in 16-bit
· New Color and Tone Correction Tools
· Improved Healing, Patching, and Redeye Reduction

Numerous books have been released that address Photoshop CS in great detail. In this overview, I’ll point out the most important features for photographers and retouchers, presented in the order you would see them when working with Photoshop CS for the first time – from preferences and automation to working with Adobe Camera RAW to fine-tuning files with the new shadow/highlight and color correction features.

Note: Sections of the following addendum are excerpted and quoted by permission from “Real World Digital Photography, 2nd edition” by Katrin Eismann, Sean Duggan, and Tim Grey for Peachpit Press, November 2003, the Adobe Help pages, and www.imagingrevue.com

Download
http://rapidshare.com/files/132948981/Photoshop_CS_for_Restoration_and_Retouching_-_Katrin_Eismann.pdf

or
http://tinyurl.com/5t3qcf

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Peachpit.Press.The.Photoshop.Channels.Book.Feb.2006

One big advantage Photoshop professionals have always had was the understanding of channels. It was their secret weapon, and it enabled them to do things, and work in an entirely different way than their competitors, and maybe that's why the secret power of Photoshop's channels has been such a closely guarded secret. Until now. Award-winning, bestselling author Scott Kelby (Editor of Photoshop User magazine) shows you how to unlock the power of Photoshop's Channels and really start using Photoshop like a pro. But this isn't a book of theory and technical explanations, this is a step-by-step project-based book that will teach you exactly how to the pros use channels in their everyday work (Using channels is one of the secrets they use to get twice the work done in half the time). You'll learn how today's top photographers and graphic designers employ channels to make impossible selections, to speed their production workflow, to color correct images, to mask images, to create stunning color to black and white conversions, and to do dozens of inside tricks that set them apart from the field. There's a reason there's always been a mystique to using channels, and why Photoshop users who understand and use them stay on the cutting edge. Now, their secrets are revealed using the same plain-English style that has made Scott one of the leading Photoshop authors and instructors in the world today. You'll be amazed at not only what you're able with channels, but you'll love the competitive advantage that using channels will give you. If you're ready to take your Photoshop skills to the next level, you're holding the book that will take you there, and you're gonna love it!

Download
http://rapidshare.com/files/132948220/Peachpit.Press.The.Photoshop.Channels.Book.Feb.2006.chm

or
http://tinyurl.com/569z7d

Monday, July 28, 2008

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Adobe Illustrator CS3 Classroom in a Book

This thorough guide to Adobe Illustrator CS3 is ideal for beginning users who want to master the key features of Adobe's powerful vector drawing software. Using clear, step-by-step lessons, each chapter contains a project that builds upon the reader's growing knowledge of the software, while review questions at the end of each chapter reinforce key concepts and skills. Adobe Illustrator CS3 is jam-packed with new features and enhancements, including Live Color, a new environment that enables users to explore, apply, and save custom color configurations; improved integration with Adobe Flash CS3, which ensures that your vector illustrations import effortlessly to Flash with their anchor point positions, layers, and paths intact; a new Eraser tool, which lets users quickly modify objects or create entirely new shapes; a new Crop Area tool, which lets users set up a workspace so that it's automatically primed for the type of media that will display their design, whether it's print, Web, video, or film; new document profiles, newly improved drawing tools and controls, and much more. Whether you're brand-new to Adobe Illustrator or are looking for a project-based tutorial to familiarize yourself with Illustrator CS3's new features, this book provides you with the key techniques and tips you need to get the most out of this software.

Download
http://rapidshare.com/files/132934709/Adobe_Illustrator_CS3_Classroom_in_a_Book_Phil_Guindi.chm

or
http://tinyurl.com/6psf4s


Sunday, July 27, 2008

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Adobe Photoshop CS3 - Top 100 Simplified Tips & Tricks

How To Use This Book


photoshop® CS3: Top 100 Simplified® Tips & Tricks includes 100 tasks that reveal cool secrets, teach timesaving tricks, and explain great tips guaranteed to make you more productive with Photoshop CS3. The easy-to-use layout lets you work through all the tasks from beginning to end or jump in at random.

Who is this book for?

You already know Photoshop basics. Now you would like to go beyond, with shortcuts, tricks, and tips that let you work smarter and faster. And because you learn more easily when someone shows you how, this is the book for you.

Download
http://rapidshare.com/files/123462468/Adobe_Photoshop_CS3_-_Top_100_Simplified_Tips___Tricks.pdf

or
http://tinyurl.com/6qnlhd

Friday, July 25, 2008

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101 Spy Gadgets For The Evil Genius

What?

Remember the character *'Q" from those James Bond movies? He was the eccentric inventor who always invented unbelievably small spy cameras, super sensitive bug pens, even glasses that let you see everything behind you! What if I told you that not only can you acquire this type of technology, but you can build it yourself! Not only can you build these devices and many more, but you can do it inexpensively and without having a degree in covert spy electronics!

In 101 Spy Gadgets for the Evil Genius, you will learn to put a sensitive miniature color video camera and transmitter into a box only slightly larger than a box of matches—yes a fully functional spy TV station in a 2-inch box, complete with batteries! Sounds high tech?—It is! How about a super stealthy microphone that you can point at a target hundreds of feet away and hear every whisper? A see-in-the-dark telescope that can record images onto your VCR, a teddy bear that watches the babysitter? Yes, not only are these devices going to be in your hands, but they can be put together in only a few hours using off-the-shelf parts.

Thanks to the abundant availability of small inexpensive security electronics, making your own spy arsenal is a snap. Did you know a small black and white video camera with almost see-in-the-dark capabilities can be purchased for under $20 from many online sources? Build your own two-mile range video transmitter for a few dollars in parts and connect thai to your camera, and you now have a stealthy night vision transmitter that easily compares to professional units costing thousands of dollars only a few years ago.

Not only will 101 Spy Gadgets for the Evil
.
Genius show the reader how to hack together some very amazing covert spy gadgets, but it will also contain easy-to-follow instructions, even for most beginners into the realm of "information gathering" and "covert sleuthing." For the young spy still living under the shadow of "big brother" (I mean that literally), we have the bedroom door snoop—a device that triggers an inexpensive digital camera when unwanted visitors enter a room. How about the dresser drawer alarm, or the telephone eavesdropping alert light? So many great gadgets to keep the older brother at bay!

In 101 Spy Gadgets for the Evil Genius no leaf is left unturned—if it has wires, this book will show you how to hack it, turning seemingly ordinary household appliances into devices that even 007 himself would appreciate. Just check out the manifesto!

Why?

I think agent Mulder from the show 'The X-Files" said it best; "trust no one." and "the truth is out there." If the truth is really out there, then the devices presented in this book will help you dig it out, and soon you will know who you can trust—with a little help from our stealthy spy gadgets! Security is one of the largest industries in the world today—with everything from theft prevention to high stakes corporate espionage in the hit list, and knowing how to get at the truth is a valuable asset indeed.

Having worked in the security field myself. I know how valuable these spy gadgets can be, and having the ability to produce them yourself upgrades you from Cadet to Colonel pretty fast!

Until now, most of the high-tech "know hows" of the spy industry have been kept as secret as the information that they attempt to dig out. Of course. why would the companies producing these gadgets want you to build your own?

A quick search on the Internet for "hidden cameras" will bring up a great list of companies, each with their very own version of a stealth video camera. A fire detector, a clock radio, a hat, even a pair of sunglasses with a camera behind the lens—all with a hefty price tag to boot, but! will soon show you how to make a device comparable to the very best unit available for a tenth the price!
This book will fill a gap that has been open for far too long.

How?

Using easy-to-find parts that will not crash your budget, 101 Spy Gadgets for the Evil Genius will show readers step by step how to build their very own spy gadget arsenal. Even the young Evil Genius will be able to build most of the devices presented in this book, and the hardened techno nerd will appreciate the novel ideas and cutting edge quality of the higher end projects.

No age group or skill level will be left out as the book progresses through heavily image-laden instructions written in down-to-earth, clear terms. No project will leave the reader wondering "what next?" as each idea and experiment will end in a fully functional device, not one based on theory or guesswork. This book will not only be fun for the urban hacker, but it will also be a valuable guide to those that may pursue security and investigation as a career, or need a new way to "catch the bad guy" in their immediate future.
Brad Graham Kathy McGowan

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Photoshop CS3 Restoration and Retouching Bible

What’s in This Book?


This book is divided into four main parts. Part I deals with the fundamentals as they apply to restoration and retouching. This is where I show you how to create a solid foundation that supports all of the subsequent work that’s done with an image file.

Part II concentrates on the Photoshop tools and techniques that are used in the restoration and retouching processes. We focus on what are called Photoshop’s retouching tools, comparing and contrasting them. As we work with these tools and techniques together, I offer conceptual insight into why one way of doing things is often better than another.

In Part III, we focus on applying everything you learned in Parts I and II to the subject of photo restoration. I begin by showing you how to get the most from your scanner. Then I show you how to repair typical problems and add finishing touches to an image. We finish up with a hands-on restoration project that we do together — from beginning to end so that you can experience the entire workflow. By the end of this section, you’ll know everything you need to know to begin restoring your own old photos.

Part IV is all about retouching. This is where I put all the pieces together from the preceding three parts and show you how to use Photoshop to take your images to the next level. I discuss some of the conceptual issues surrounding retouching, including workflow. Then I show you how to solve some special retouching problems like glass-glares and skin smoothing. We finish off this part with two hands-on retouching projects where we work side-by-side from beginning to end with sample files. The first one is a typical portrait retouching project. The second is an architectural retouching project. By the end of Part IV, you’ll have all the tools you need to do just about anything to fine-tune an image.

As we explore these subjects together, I make every attempt to explain the theory behind the things I show you. In some cases, I demonstrate the practical applications of that theory with real-world images and step-by-step examples. In other cases, we work together on sample files that can be downloaded from the Web site. In these hands-on projects, you have the opportunity to follow along with me, working with the same files I used to create the book. You can find the sample files at www.wiley.com/go/restoration.

Who Should Read This Book?

Photoshop CS3 Restoration and Retouching Bible is intended for anyone who wants to know how to restore old photos and/or retouch new ones. You don’t have to be an accomplished Photoshop user, but it is helpful if you have some experience with the software. With that said, even a beginner benefits from reading this book. It just may take a little longer to get up to speed with the basics.

This book is not intended as a comprehensive guide to all things Photoshop. My intention is to give you the things you need to accomplish these processes, without distracting you with what you don’t need. There are times when I’d like to go into deeper detail, but I can’t because those details are outside the scope of the book. If I don’t cover some topic in detail and you want to know more about it, find a resource to help you explore it. Wiley publishes a book titled Photoshop CS3 Bible by Laurie Ulrich Fuller and Robert C. Fuller. It’s an excellent Photoshop reference book. It goes into many of the details I can’t cover here. Another useful resource is Photoshop’s Help menu.
How to Use This Book

To get the most from this book, start at the beginning and go through it sequentially. This allows you to experience this learning process in the way I envision it. In many cases, ideas in one chapter build on information introduced in previous chapters. This amplification process won’t make as much sense if experienced out of order. Also, take the time to read each chapter, even if you think you already understand its subject. You never know when you’ll turn up a nugget that will completely change the way you work with your images.

Download all the sample files from the Web site. Most of them are fairly small files. If you have a slow Internet connection, borrow a friends connection and download them all at once. After we go through a hands-on process together, take the time to explore those new processes with some of your own photos. I know from my own experience that working with personal files makes a big difference in the learning process. This is where you’ll find the time to go as deep as you need to go while exploring the content of this book.

After you’ve been through the book from front to back, you can use it as a reference guide to help you solve your own restoration and retouching problems. When a specific issue pops up, find the relevant references in the book and review them as needed.

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Photoshop CS3 A to Z

Now in its tenth release Photoshop is undoubtedly the King of a nicety, but has become a necessity. The software covers photo-editing software and, considering the host of new and so many areas that Photoshop users needed a quick ready-revamped features included in the CS3 version of the program, reference guide to all the major tools and features. Peter its position at the top of the heap is assured. Bargh, in the fi rst few editions of this text, provided just such a comprehensive guide to the program and here I add to his The software is so popular with photographers, designers and excellent work. As was Peter’s approach, I haven’t stopped at illustrators that it is truly hard to recall a time when we didn’t simply describing the tool or feature; I accompany the text with have Photoshop at the centre of our creative endeavors. With
illustrations of the software in action together with before and the massive upsurge of digital camera owners there is now a after pictures of the applied changes. host of new photographers who are just discovering the pure editing and enhancement power afforded by the program.

All entries include shortcut keys, menu locations and are cross-referenced to other Photoshop features that relate. Given the success of previous editions it would have been easy Many features also include step-by-step guides to their usage for Adobe to sit back and bask in the refl ected glory of the and extended visual examples of the effects of using different program’s popularity but instead Adobe has been hard at work settings on your pictures. improving what was already a great product. The CS3 version, just like the releases before it, is a state-of-the-art image- Keep this ready reference handy for all those occasions when editing program full of the features and functions that digital

you ask yourself ‘What does that do?’

photographers and desktop image makers desire the most. But most of all keep enjoying your digital image making! In fact, the program has become so comprehensive that

Philip Andrews

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Sybex.CCNA.Cisco.Certified.Network.Associate.Study.Guide

How to Use This Book


If you want a solid foundation for the serious effort of preparing for the Cisco Certified Network Associate (CCNA Composite) 640-802 exam, then look no further. I have spent hundreds of hours putting together this book with the sole intention of helping you to pass the CCNA exam and learn how to configure Cisco routers and switches (among hundreds of other things!).

This book is loaded with valuable information, and you will get the most out of your studying time if you understand how I put the book together.

To best benefit from this book, I recommend the following study method:

1. Take the assessment test immediately following this introduction. (The answers are at the end of the test.) It’s okay if you don’t know any of the answers; that is why you bought this book! Carefully read over the explanations for any question you get wrong and note the chapters in which the material is covered. This information should help you plan your study strategy. Honestly, my recommendation is to just start reading from Chapter 1 and don’t stop until you’re all the way through Chapter 14.

2. Study each chapter carefully, making sure that you fully understand the information and the test objectives listed at the beginning of each one. Pay extra-close attention to any chapter that includes material covered in questions you missed in the assessment test.

3. Complete each Written Lab at the end of each chapter. Do not skip these written exercises because they directly relate to the CCNA Composite objectives and what you must glean from the chapters in which they appear. Do not just skim these labs! Make sure you understand completely the reason for each answer.

4. Complete all Hands-on Labs in the chapter (not all chapters have hands-on labs, referring to the text of the chapter so that you understand the reason for each step you take. If you do not have Cisco equipment available, go to www.routersim.com for a router simulator that will cover all the hands-on labs needed for all your Cisco certification needs.

5. Answer all of the Review Questions related to each chapter. (The answers appear at the end of the chapters.) Note the questions that confuse you and study those sections of the book again. Do not just skim these questions! Make sure you understand completely the reason for each answer. Remember that these will not be the exact questions you find on the exam; they are written to help you understand the chapter material.

6. Try your hand at the bonus exams that are included on the companion CD. The questions in these exams appear only on the CD. Check out www.lammle.com for more Cisco exam prep questions. The questions found at www.lammle.com will be updated at least monthly, if not weekly or even daily! Before you take your test, be sure and visit my web site for questions, videos, audios and other useful information.

7. Also on the companion CD is the first module from my complete CCNA video series, which covers internetworking and basic networking. This is critical for the CCNA exam. In addition, as an added bonus, I have included an audio section from my CCNA audio program. Do not skip the video and audio section!

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MCSE 70-298 (Syngress) - Designing Security for a Windows Server

What is Exam 70-298?


Exam 70-298 will fulfill the Design Exam requirement for the Microsoft Certified Systems Engineer (MCSE) certification, as well as for the new MCSE: Security specialization. Passing the 70-298 exam will also earn Microsoft Certified Professional (MCP) certification. Microsoft's stated target audience consists of IT professionals with at least one year of work experience on a medium or large company network. This means a multi-site network with at least three domain controllers, running typical network services such as file and print services, database, firewall services, proxy services, remote access services and Internet connectivity. In addition, an MCSE candidate should also have one year's experience in designing a network infrastructure and administering a desktop operating system.

However, not everyone who takes Exam 70-298 will have this ideal background. Many people will take this exam after classroom instruction or self-study to advance in the networking or security field. Many of those who do have job experience in IT will not have had the opportunity to work with all of the technologies covered by the exam. In this book, our goal is to provide background information that will help you to understand the concepts and procedures described even if you don't have the requisite experience, while keeping our focus on the exam objectives.
Exam 70-298 measures your ability to analyze business information for a secure network infrastructure, and to design a solution that meets those requirements. Objectives are case study-oriented, and include the following:

Creating the Conceptual Design for Network Infrastructure Security by Gathering and Analyzing Business and Technical Requirements This requires you to analyze your organization's business requirements for designing security. Some possible considerations include existing policies and procedures, sensitivity of data, cost, legal requirements, end-user impact, interoperability, maintainability, scalability, and risk. You should also be familiar with design a framework for designing and implementing security, including tasks such as intrusion prevention, detection, isolation, and recovery. You will also need to be able to analyze technical constraints when designing security, including understanding the capabilities of existing hardware and addressing any interoperability constraints that may exist.

• Creating the Logical Design for Network Infrastructure Security This includes designing a public key infrastructure (PKI) using Certificate Services; designing a logical authentication strategy including domain and forest trust relationships; designing security for the network management process, and designing a security update infrastructure for your servers and workstations.

■ Creating the Physical Design for Network Infrastructure Security This includes designing network infrastructure security such as IPSec and secure DNS implementations; designing security for wireless networks; and designing user authentication and overall security for Internet Information Services (IIS). You'll also need to understand how to design security for communication between networks, as well as designing security for communication with external organizations. Finally, you should be familiar with designing security for servers that have specific roles, such as domain controllers, network infrastructure servers, file servers, Terminal Servers, and POP3 mail servers.

■ Designing an Access Control Strategy for Data This exam objectives covers the tasks necessary in designing an access control strategy for directory services, including designing appropriate group structures to assign permissions effectively, analyzing auditing requirements, and creating a strategy for delegating authority within Active Directory. You'll also need to be familiar with strategies for designing an access control strategy for files and folders, as well as the Registry. Some topics here include creating a secure backup and recovery strategy, and implementing the Encrypting File

Creating the Physical Design for Client Infrastructure Security This includes designing a client authentication strategy; designing a security strategy for client remote access; and designing a strategy for securing client computers, including desktop and portable computers.

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Syngress.-.MCSA.MCSE.Exam.70-291.Win.Server.2003.Network.Infrastructure

What is Exam 70-291?


Exam 70-291 is one of the two core networking systems requirements (along with exam 70-290) for the Microsoft Certified Systems Administrator (MCSA) and one of the four core requirements for the Microsoft Certified Systems Engineer (MCSE) certifications. Microsoft’s stated target audience consists of IT professionals with at least six months to one year of work experience on a medium or large company network. This means a multi-site network with at least three domain controllers, running typical network services such as file and print services, database, firewall services, proxy services, remote access services and Internet connectivity, as well as messaging, intranet and client computer management.

However, not everyone who takes Exam 70-291 will have this ideal background. Many people will take this exam after classroom instruction or self-study as an entry into the networking field. Many of those who do have job experience in IT will not have had the opportunity to work with all of the technologies covered by the exam. In this book, our goal is to provide background information that will help you to understand the concepts and procedures described even if you don’t have the requisite experience, while keeping our focus on the exam objectives.

Exam 70-291 covers the basics of managing and maintaining a network environment that is built around Microsoft’s Windows Server 2003. Objectives are task-oriented, and include the following: I

■ Implementing, Managing and Maintaining IP Addressing: This includes
configuring TCP/IP on a server, managing DHCP (clients and server, including the relay agent, DHCP database, scope options and reservations), troubleshooting


TCP/IP addressing (manual addressing, DHCP addressing and APIPA), and troubleshooting DHCP (including authorization issues, server configuration, and use of log files).
■ Implementing, Managing and Maintaining Name Resolution: This focuses on DNS and includes the installation and configuration of the DNS server (including server options, zone options and DNS forwarding), DNS management (zone settings, record settings and server options) and monitoring of DNS with System Monitor, Event Viewer, Replication Monitor and DNS debug logs.

■ Implementing, Managing and Maintaining Network Security: This includes the implementation of security templates and applying the principle of least privilege, monitoring protocol security using the IPSec Monitor and Kerberos tools, and troubleshoot IPSec, using Event Viewer and Network Monitor.

■ Implementing, Managing and Maintaining Routing and Remote Access:
This includes configuration of RRAS user authentication (including authentication protocols, IAS, and remote access policies), management of remote access (including packet filters, RRAS routing, devices, ports, routing protocols, and RRAS clients), management of TCP/IP routing, implementation of secure access between networks, troubleshooting user access to remote access services, and troubleshooting RRAS routing.

■ Maintaining a Network Infrastructure: This includes monitoring network traffic with Network Monitor and System Monitor, troubleshooting Internet connectivity, and troubleshooting server services, including issues related to service dependency and use of service recovery options.

Path to MCP/MCSA/MCSE

Microsoft certification is recognized throughout the IT industry as a way to demonstrate mastery of basic concepts and skills required to perform the tasks involved in implementing and maintaining Windows-based networks. The certification program is constantly evaluated and improved; the nature of information technology is changing rapidly and this means requirements and specifications for certification can also change rapidly. This book is based on the exam objectives as stated by Microsoft at the time of writing; however, Microsoft reserves the right to make changes to the objectives and to the exam itself at any time. Exam candidates should regularly visit the Certification and Training web site at www.microsoft .com/traincert/ for the most updated information on each Microsoft exam. Microsoft presently offers three basic levels of certification:

■ Microsoft Certified Professional (MCP): to obtain the MCP certification, you must pass one current Microsoft certification exam. For more information on exams that qualify, see http://www.microsoft.com/traincert/mcp/mcp/requirements.asp

■ Microsoft Certified Systems Administrator (MCSA): to obtain the MCSA certification, you must pass three core exams and one elective exam, for a total of four exams. For more information, see http://www.microsoft.com/TrainCert/mcp/mcsa/requirements.asp.

■ Microsoft Certified Systems Engineer (MCSE): to obtain the MCSE certification on Windows Server 2003, you must pass six core exams (including four network operating system exams, one client operating system exam and one design exam) and one elective. For more information, see http://www.microsoft.com/traincert/mcp/mcse/windows2003/.
Exam 70-291 applies toward all of the above certifications.

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0

CADTutor AutoCAD Tutorials

About CADTutor


Colophon

The CADTutor (http://www.cadtutor.net) website is designed, built and maintained by David Watson from his home, a small cottage in rural Hampshire (UK), which he shares with his wife, two children, two chickens and a cat. The site is primarily about a computer drafting application, known as AutoCAD. The aim of the site is to help beginners learn how to use AutoCAD and also to help experienced users become even more efficient.

In addition to running the CADTutor website, David teaches Digital Design at the University of Greenwich. He is also a qualified Landscape Architect and specializes in Visual Impact Assessment. When he's not doing any of these things, he's most likely to be found out cycling or taking photographs of the beautiful Hampshire countryside. Sometimes he just likes listening to old Echo and the Bunnymen songs on his iPod (his wife thinks that's a bit sad).

Author’s Notes

Over the past 5 years, CADTutor has grown amazingly and what started as a small tutorial site with a few visitors per day is now a well-known AutoCAD resource with comfortably over 100,000 unique visitors every month. When CADTutor v3.0 was published five and a half years ago, I wouldn't have believed things could change so positively. CADTutor v4.0 brings the prospect of a whole range of new opportunities for the next 5 years. It's taken 18 months of work (off-and-on) but the site has now been transformed from an "old-school", static html site into a modern, standards compliant, dynamic site using PHP and MySQL.

As you can see from the image of the version 3 website on the right, the site has retained its established identity and its mascot, the enigmatic trout (still without a name!) but I hope the new design improves both usability and accessibility in addition to just making the place a better experience for visitors. If you have any comments about the site, I'd love to hear from you, especially if you have suggestions or feedback (good or bad).
Thanks to all of you who have made the site such a success.

CADTutor started life in 1995 as a couple of A4 printed handouts designed to help students get to grips with AutoCAD R12 for DOS.

I had recently started teaching computer aided design at the University of Greenwich in the UK and needed to develop some simple teaching materials. I continue to teach at Greenwich but have also been teaching at the University of Kingston, in the UK and have been visiting tutor at the Technische Universitat Berlin at Berlin in Germany, Larenstein University of Professional Education at Velp in the Netherlands and Erasmus Hogeschool Brussels at Vilvoorde in Belgium.
For the last few years, I have also run a number of professional training courses for AutoCAD and Photoshop.

The nature and range of my teaching has meant that I need access to teaching materials wherever I am and the Internet, when it arrived, proved to be the perfect medium for delivery.
As you can see, what started out life as a few brief notes has turned into a mammoth amount of work, all done in my own time. It has, in fact, become a labour of love.

So here it is, never complete, never perfect but substantial and comprehensive. It will continue to grow as my teaching inevitably leads into new areas. Enjoy it, it really is free.

Visit Author's Website
http://www.cadtutor.net/

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0

MCSE 70-299 (Sybex) - Windows Server 2003 Network Security

The Microsoft Certified Systems Associate (MCSA) and Microsoft Certified Systems Engineer (MCSE) tracks for Windows Server 2003 are the premier certification for computer industry professionals. Covering the core technologies around which Microsoft’s future will be built, the MCSE program is a powerful credential for career advancement.

This book has been developed to give you the critical skills and knowledge that you need to prepare for one of the elective requirements of the MCSE certification program: Implementing and Administering Security in a Microsoft Windows Server 2003 Network (Exam 70-299).

As security becomes more and more important in today’s network infrastructure, your abilities to design and implement security using Microsoft’s operating systems grow in importance as well. In the future, it may very well be that significant career advancement will be tethered to how well you understand security issues.

The Microsoft Certified Professional Program

Since the inception of its certification program, Microsoft has certified almost 1.5 million people. As the computer network industry grows in both size and complexity, this number is sure to grow—and the need for proven ability will also increase. Companies rely on certifications to verify the skills of prospective employees and contractors.

Microsoft has developed its Microsoft Certified Professional (MCP) program to give you credentials that verify your ability to work with Microsoft products effectively and professionally. Obtaining your MCP certification requires that you pass any one Microsoft certification exam. Several levels of certification are available based on specific suites of exams. Depending on your areas of interest or experience, you can obtain any of the following MCP credentials:

Microsoft Certified Desktop Support Technician (MCDST) Microsoft’s newest certification track, MCDST, is aimed at an entry-level audience looking to start their IT career by troubleshooting and maintaining client desktops. Students need to take two exams to obtain this certification.

Microsoft Certified System Administrator (MCSA) on Windows Server 2003 The MCSA certification targets system and network administrators with roughly 6 to 12 months of desktop and network administration experience. You must take and pass a total of four exams to obtain your MCSA: three core exams and one elective exam.
upgrade exam information.

Microsoft Certified Systems Engineer (MCSE) on Windows Server 2003 The MCSE certification track is designed for network and systems administrators, network and systems analysts, and technical consultants who work with Microsoft Windows 2000 Professional, Windows XP

Professional, Windows 2000 Server, and Windows Server 2003. You must take and pass seven exams to obtain your MCSE: five core exams, one design exam, and one elective exam.

Microsoft Certified Application Developer (MCAD) The MCAD certification track is designed for application developers and technical consultants who primarily use Microsoft development tools. Currently, you can take exams on Visual Basic .NET or Visual C# .NET. You must take and pass three exams to obtain your MCAD: two core exams and one elective exam.

Microsoft Certified Solution Developer (MCSD) for Microsoft .NET The MCSD certification track is designed for software engineers and developers and technical consultants who primarily use Microsoft development tools. Currently, you can take exams on Visual Basic .NET and Visual C# .NET. You must take and pass five exams to obtain your MCSD: four core exams and one elective exam.

Microsoft Certified Database Administrator (MCDBA) on SQL Server 2000 The MCDBA certification track is designed for database administrators, developers, and analysts who work with Microsoft SQL Server. As of this printing, you can take exams on either SQL Server 7 or SQL Server 2000, and on either Windows 2000 Server or Windows Server 2003. You must take and pass four exams to achieve MCDBA status: three core exams and one elective exam.
Microsoft Certified Trainer (MCT) The MCT certification track is designed for any IT professional who develops and teaches Microsoft-approved courses. To become an MCT, you must first obtain your MCSE, MCSD, or MCDBA. Then you must take a class at one of the Certified Technical Training Centers. You will also be required to prove your instructional ability. You can do this in various ways: by taking a skills-building or train-the-trainer class, by achieving certification as a trainer from any of several vendors, or by becoming a Certified Technical Trainer through CompTIA. Last of all, you need to complete an MCT application.

How Do You Become an MCSA or MCSE on Windows Server 2003?

Attaining any MCP certification has always been a challenge. In the past, students have been able to acquire detailed exam information—even most of the exam questions—from online “brain dumps” and third-party “cram” books or software products. For the new Microsoft exams, this is simply not the case.

Microsoft has taken strong steps to protect the security and integrity of the MCSA and MCSE tracks. Now, prospective students must complete a course of study that develops detailed knowledge about a wide range of topics. It supplies them with the true skills needed, derived from working with Windows 2000, Windows XP, Windows Server 2003, and related software products.

The Windows Server 2003 MCSA and MCSE programs are heavily weighted toward hands-on skills and experience. Microsoft has stated that “nearly half of the core required exams’ content demands that the candidate have troubleshooting skills acquired through hands-on experience and working knowledge.”

Fortunately, if you are willing to dedicate the time and effort to learn Windows 2000, Windows XP, and Windows Server 2003, you can prepare yourself well for the exams by using the proper tools. By working through this book, you can successfully meet the exam requirements to pass the Windows Server 2003 Network Security Administration exam.


This book is part of a complete series of MCSE Study Guides, published by Sybex, which together cover the core MCSE as well as numerous elective exams. Check out www.sybex.com for information on all our MCSA and MCSE titles.

MCSA Exam Requirements

Candidates for MCSA certification on Windows Server 2003 must pass four exams, including one client operating system exam, two networking system exams, and one elective.

MCSE Exam Requirements

Candidates for MCSE certification on Windows Server 2003 must pass seven exams, including four networking system exams, one client operating system exam, one design exam, and one elective.

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Thursday, July 24, 2008

0

InDesign Type - Professional Typography With Adobe InDesign


Today we are all typographers. Everyone knows what a font is; most people have an opinion about the fonts they like and those they don't. Typography is no longer an arcane trade plied by curmudgeonly men with inky fingers, but rather a life skill. We make typographic decisions every daythe printed material we choose to read, the fonts we select for our correspondence, even the advertising we respond to, consciously or subconsciously.

This democratization of typography is empowering and anyone can participate. But to do it well you need to know a thing or twowith power comes responsibility. If you are using, or plan to use, InDesign then you have at your disposal state-of-the-art software for creating typographic layouts of any length and complexity. But InDesign didn't just arrive in 1997 when version 1.0 of the program was launched. It is part of the continuum of technological advances, going back to the Fifteenth Century with the invention of moveable type and moving with a quantum leap through the mid 1980s with the development of the PostScript page description language. The terminology and typographic conventions around which InDesign is built have evolved over generations; the typefaces on your font menueven the funky postmodern onesare clearly related to the letter shapes chiseled into the Trajan Column nearly 2000 years ago.

Whether you are new to InDesign or a seasoned user, you've probably found yourself wondering: What are all these controls? Where did they come from? And, perhaps more important: How do I use them? And Why? This book attempts to answer these questions. It is not just about how to do something in InDesign. Because it is impossible to talk about InDesign without talking about typographic history and typographic best practice, it is also a book about why certain type solutions work better than others.

It's an oft-repeated adage that good typography is "invisible," meaning that, rather than drawing attention to itself, the typography is the servant of the words it represents. As Stanley Morison, who in the 1930s brought us Times (the font designed for The Times of London, although the newspaper no longer uses it), said: "For a new fount to be successful it has to be so good that only very few recognize its novelty."

This perhaps makes typography sound like a thankless task. Where's the fame? The glory? There are few celebrity typographers, and those who are walk the streets in relative anonymity. Nonetheless typography is a noble cause. If type-faces are the bricks and mortar of communication, then we, the typographers, are the architects. A simple and understated building may pass unnoticed by many, but everyone notices an ugly one. Likewise with typography: Good designs serve their purpose and may not elicit comment, but we can all spot bad typography, even though we may not be able to say why it's bad. This book is about avoiding ugly and thoughtless typea major step in the direction of creating beautiful type.

Who Should Read This Book?
This book deals almost exclusively with English language typography. Not because it is the most important, but because it is what I know. It focuses on print rather than screen publishingeven though many of the techniques presented here apply equally to Web typography. It is primarily concerned with the typographic conventions of magazine and book publishing. The techniques in this book will help you create pages and layouts to a professional standard by following a certain set of typographic "rules." My approach is utilitarian rather than experimental. These rules are not intended to be stifling or limiting to creativity. Rather, they are intended as a starting point. Learn them. Then, if you choose, break the rules, but break them consciously, knowing why you break them. Whatever you do, don't ignore them.

I should also mention that although written specifically for CS2, the majority of the techniques in the book are applicable for earlier versions of InDesign. Where there is a keyboard shortcut for the command, I indicate the Macintosh shortcut first, followed by the Windows shortcut in parentheses. For example: Cmd+Option+W (Ctrl+Alt+W).

I hope that you enjoy InDesign Type and find it a useful addition to your typographic bookshelf. I'm keen to get your feedback, so please email me with any comments, corrections, or suggestions.

Nigel French

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Yahoo Hacks - Tips & Tools For Living On The Web Frontier (2


Yahoo! took the world by storm in the 1990s as a one-of-a-kind, searchable list of interesting web sites. But ten years later, it has expanded into a department store overflowing with useful and innovative tools and services-from email, blogging, social networking, and instant messaging, to news, financial markets, shopping, movie and TV listings, and much more. Today's Yahoo! keeps you connected with every aspect of your life and every corner of the Web.

Yahoo! Hacks shows you how to use, expand, personalize, and tweak Yahoo! in ways you never dreamed possible. You'll learn how to:

Fine-tune search queries with keyword shortcuts and advanced syntax

Manage and customize Yahoo! Mail, using it as your universal email client to access all your other accounts

Explore your social networks with Yahoo! 360, blogging your life, keeping up with friends, and making new contacts

Store, sort, blog, feed, track, and otherwise share photos with Flickr and RSS

Make My Yahoo! your Yahoo!, and personalize Yahoo!'s many properties

Roll your own Yahoo! applications with Yahoo! new Web Services API and Perl, PHP, Java, Python, Ruby, or the programming language of your choice

Visualize search results and topics, mash up images from around the Web, and remix other web content

List (or hide) your site with Yahoo!, and integrate Yahoo! Groups, Messenger, contextual search (Y!Q), or other Yahoo! features



How This Book Is Organized

The book is divided into several chapters, organized by subject:

Chapter 1, Search

This chapter shows you how to become a Yahoo! power searcher by taking advantage of meta keywords to return more relevant results. You'll also see how to use search shortcuts to find instant answers to some common questions. This chapter tells you how to find popular search phrases and technologies by analyzing Yahoo! Buzz, and we'll pit Yahoo! against Google to see which search engine returns the most relevant results.

Chapter 2, Services

Yahoo! offers information about everything from stocks and bonds to movie and TV schedules. This chapter shows some unique ways to use Yahoo! Web Services, including monitoring your commute for problems, watching TV schedules automatically for appearances by your favorite celebrities, and visualizing your music collection.

Chapter 3, Communicating

Use the hacks in this chapter to reach out and touch someone. You'll find hacks for managing your Yahoo! Mail, collaborating with Yahoo! Groups, and exploring your social networks with Yahoo! 360. This chapter also shows some ways to personalize Yahoo! Messenger and share your photos with the world.

Chapter 4, Web Services

This chapter introduces you to the back door that Yahoo! has opened for developers. You'll find bare-bones examples in several scripting languages that can give you a head start to creating your own Yahoo!-powered applications.

Chapter 5, Applications

See how people are using Yahoo! data in their own applications and have a bit of fun in the process. Find out how to randomize your desktop background with images from across the Web and how to integrate Yahoo! with Excel and Outlook.

Chapter 6, Webmastering

If you publish on the Web, you're well aware of the traffic Yahoo! can send to your site. This chapter shows how to get listed and introduces you to other Yahoo! components you can plug into your site

Download
http://rapidshare.com/files/123317076/Yahoo_Hacks_-_Tips___Tools_For_Living_On_The_Web_Frontier__2005_.chm

or
http://tinyurl.com/59sozm

0

The Zen of CSS Design 2005


The average Web site has a starting point, otherwise known as the home page; from there you can jump anywhere into the site by selecting a major section and browsing through the content it contains. Or you can use the search function to find the specific content you're after. Or you can just click at random and see what sorts of goodies you can find deeper in.

This is the model we've chosen for the book; there is no right or wrong way to use it. You might choose to start at the beginning and read it cover to cover, or you might jump to a chapter that feels particularly relevant and use it as a starting point. You may read this book as non-linearly as you wish, and approach each design in any order you choose.

The book is broken up into two major portions:

The first chapter discusses the building of the Zen Garden, as well as meat-and-potatoes topics like proper markup structure and designing for flexibility.

Within the second part, which makes up the bulk of the book, there are six major chapters. Each examines six great Zen Garden designs and ties them together with a common theme revolving around a major design concept, such as typography. By exploring the challenges and problems solved within these 36 designs, you will learn major Web design principles as well as the CSS layout techniques they employ.

Here is a brief outline of the seven major chapters.

Chapter 1, View Source
An overview of how the CSS Zen Garden came to be and how CSS has evolved over time; discussions of proper markup structure and design.

Chapter 2, Design
Basic design elements and how to apply them on the Web. Color theory, proportions and positioning, relationships between type and photography, and using Adobe Photoshop and CSS harmoniously.

Chapter 3, Layout
The nuts and bolts of building complicated CSS layouts. Columns, floats, and positioning schemes.

Chapter 4, Imagery
Using images to enhance your layouts, and how to generate them. Image replacement, graphic file formats, and how to find imagery source material.

Chapter 5, Typography
All things type; font limitations on the Web and how to work around them. Including font sizing, font-face selection, and image-based type.

Chapter 6, Special Effects
Where to go once you've mastered the basics. Advanced CSS effects to filter style for different browsers, create new and flexible layout techniques, and work around technical limitations with clever code.

Chapter 7, Reconstruction
A peek over the shoulders of six designers to find out how they do it. Selected designs are rebuilt within this chapter, detailing steps along the way. Watch as the principles from the other five chapters of the book come together for the full effect.

As you see, we've packed as much good stuff as we could between these covers to make The Zen of CSS Design the most comprehensive resource about modern standards-based visual Web design available today.

Download
http://tinyurl.com/6jlmu8

or
http://rapidshare.com/files/123314864/The_Zen_of_CSS_Design_2005.chm

1

Podcasting Hacks - Tips & Tools For Blogging Out Loud 2005

Podcasting does for Internet audio listeners what TiVo does for television viewers--it puts you in charge of when you enjoy a program. Podcasting is a web-based broadcast medium that sends audio content (most commonly in the MP3 format) directly to an iPod or other digital audio player. You subscribe to audio feeds, receive new files automatically, and listen to them at your convenience.

As you can imagine, podcasting is taking the "blogsphere" by storm. A podcast is a professional-quality Internet radio broadcast, and like blogging and HTML before it, this revolutionary new way of publishing to the Internet has become the new outlet for personal expression.

If you've got Internet access and a copy of Podcasting Hacks, you can find out just how easy it is to listen to and create your own Internet audio programs. With Podcasting Hacks, Jack Herrington, a software engineer with 20 years of experience developing applications using a diverse set of languages and tools, delivers the ultimate how-to of podcasting for anyone looking to get the most out of this hot new medium.

Since August 2004 (the month that iPodder.com editor Adam Curry considers the start of podcasting), audio blogging has exploded. Podcasts cover every conceivable topic, including sex, relationships, technology, religion, home brewing, recreational drugs, rock 'n roll, food, entertainment, politics, and much more. There were podcasts from the Democratic National Convention in Fall 2004, and some programs on Air America and NPR are also podcasts.

Podcasting Hacks offers expert tips and tools for blogging out loud--for transmitting (and receiving) audio content worldwide with ease. This groundbreaking volume covers both entry-level and advanced topics perfect for aspiring and experienced podcasters. Herrington shows you how to get started, create quality sound, use the right software, develop a great show, distribute a podcast, and build an audience. More advanced topics include audio editing, podcasting on the go, and even videocasting.

Download
http://tinyurl.com/6a9jdh

or
http://rapidshare.com/files/123311334/Podcasting_Hacks_-_Tips___Tools_For_Blogging_Out_Loud_2005.chm

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