Working with Microsoft Visual Studio 2005 Team System is divided into parts and chapters. Because there's so much information to cover, I've sliced the book into four parts, each containing a list of chapters and an opening paragraph or two about those chapters. Naturally, I recommend reading the book from cover to cover, but I realize that we're all busy professionals. A more strategic approach might be to read the first three chapters in Part I to get an idea of what Team System is and what front-end and back-end software and services make it work. Then read the chapters in Part II that apply directly to you. Parts 3 and 4 provide deeper coverage and discussion of real-world use of Team System. Time permitting, you can then read any chapters that you might have skipped.
Here is a brief summary of what each part of the book contains:
Part I, “Introducing Team System,” provides an overview of the software—including the back-end Team Foundation Server and the various client applications—that you and your team will use to interact with Team System.
Part II, “Team System for the Entire Team,” provides a detailed look at Team System, covering the relevant tools and tasks for each team member by their role.
Part III, “Methodologies and Extensibility,” includes a detailed look at Microsoft Solutions Framework 4.0 and how it integrates with Team System, an overview of the extensibility found within Team System, and guidelines for wrapping up a software development cycle or iteration.
Part IV, “Appendixes,” includes a reference section, for both infrastructure and application architects, on Microsoft Distributed System Designers. You'll also find a fun storyboard-like scenario where a fictitious software development team uses Team System throughout a project iteration.
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